by

RESEARCH
Being an R&D project, we are maintaining an open data base of the work we have been producing and innovations found.
Below you may find all the related papers and posters that have been produced by the SENSE-SEAT team.
  • Designing Interactions with Furniture: Towards multi-sensorial interaction design processes for interactive furniture
    Campos, P., Ehrenberg, N., Campos, M.
    Proceedings of ICEIS 2018 - International Conference on Enterprise Information Systems (accepted for publication).

    Short Paper. Campos, P., Ehrenberg, N., Campos, M. (2018). Designing Interactions with Furniture: Towards multi-sensorial interaction design processes for interactive furniture. In Proceedings of ICEIS 2018 - International Conference on Enterprise Information Systems (accepted for publication).

  • Challenging Disruptions in Workspaces Through an Interactive Sensor-Based Seat
    Ehrenberg, N., Silva, J. L. and Campos, P
    Proceedings of ACM TEI’18 - Tangible and Embedded Interaction (accepted for publication).

    Demo. Ehrenberg, N., Silva, J. L. and Campos, P. (2018). Challenging Disruptions in Workspaces Through an Interactive Sensor-Based Seat. In Proceedings of ACM TEI’18 - Tangible and Embedded Interaction (accepted for publication).

  • SENSE-SEAT: reimagining ergonomics for a creativity support workstation
    Campos, P., Pestana, J., Campos, M., Freitas, P., Ehrenberg, N. And Hydzik, W.
    Proceedings of ACM European Conference on Cognitive Ergonomics (ECCE 2017), ACM. DOI: 10.1145/3121283.3121421

    Demo. Campos, P., Pestana, J., Campos, M., Freitas, P., Ehrenberg, N. And Hydzik, W. (2017). SENSE-SEAT: reimagining ergonomics for a creativity support workstation. In Proceedings of ACM European Conference on Cognitive Ergonomics (ECCE 2017), ACM. DOI: 10.1145/3121283.3121421

  • Sense-Seat: Improving Creativity and Productivity through the Redesign of a Multisensory Technological Office Chair
    Campos, F. M., Ferreira, C., Pestana, J., Campos, P., Ehrenberg, N., Hydzik, W.
    World Academy of Science, Engineering and Technology, International Science Index, Computer and Information Engineering, 4(10), pp. 2751.

    Full paper. Campos, F. M., Ferreira, C., Pestana, J., Campos, P., Ehrenberg, N., Hydzik, W. (2017). Sense-Seat: Improving Creativity and Productivity through the Redesign of a Multisensory Technological Office Chair. World Academy of Science, Engineering and Technology, International Science Index, Computer and Information Engineering, 4(10), pp. 2751.

  • Understanding and Evaluating the User Interface Design for Creative Writing
    Gonçalves, F. and Campos, P.
    Proceedings of ACM European Conference on Cognitive Ergonomics (ECCE 2017), 8 pages. DOI: 10.1145/3121283.3121298

    Full paper. Gonçalves, F. and Campos, P. (2017). Understanding and Evaluating the User Interface Design for Creative Writing. In Proceedings of ACM European Conference on Cognitive Ergonomics (ECCE 2017), 8 pages. DOI: 10.1145/3121283.3121298

  • What Shall I Write Next? Subliminal and Supraliminal Priming as triggers for Creative Writing
    Gonçalves, F., Caraban, A., Campos, P. and Karapanos, E.
    Proceedings of ACM European Conference on Cognitive Ergonomics (ECCE’17), Umeå, Sweden, September 2017 (ECCE 2017), 8 pages. DOI: 10.1145/3121283.3121294

    Full paper. Gonçalves, F., Caraban, A., Campos, P. and Karapanos, E. (2017). What Shall I Write Next? Subliminal and Supraliminal Priming as triggers for Creative Writing. In Proceedings of ACM European Conference on Cognitive Ergonomics (ECCE’17), Umeå, Sweden, September 2017 (ECCE 2017), 8 pages. DOI: 10.1145/3121283.3121294

  • I Smell Creativity: Exploring The Effects Of Olfactory And Auditory Cues To Support Creative Writing Tasks
    Gonçalves, F., Cabral, D., Campos, P. and Schöning, J
    Proceedings of INTERACT’17, Mumbai, India, Springer LNCS. DOI: 10.1007/978-3-319-67684-5_11

    Full paper. Gonçalves, F., Cabral, D., Campos, P. and Schöning, J. (2017). I Smell Creativity: Exploring The Effects Of Olfactory And Auditory Cues To Support Creative Writing Tasks. In Proceedings of INTERACT’17, Mumbai, India, Springer LNCS. DOI: 10.1007/978-3-319-67684-5_11

  • Human Work Interaction Design meets International Development
    Campos, P., Clemmensen, T., Barricelli, B., Abdelnour-Nocera, J., Lopes, A. and Gonçalves, F.
    Proceedings of INTERACT’17, Springer LNCS.

    Full paper. Campos, P., Clemmensen, T., Barricelli, B., Abdelnour-Nocera, J., Lopes, A. and Gonçalves, F. (2017). Human Work Interaction Design meets International Development. In Proceedings of INTERACT’17, Springer LNCS.

  • Triggering Your Creativity While Writing: CreativeWall - A Novel Crowdsourcing Platform
    Gonçalves, F., Sousa, I. and Campos, P.
    Proceedings of the 11th International Conference on Interfaces and Human Computer Interaction 2017 (IHCI 2017), Lisbon, July 2017

    Full paper. Gonçalves, F., Sousa, I. and Campos, P. (2017). Triggering Your Creativity While Writing: CreativeWall - A Novel Crowdsourcing Platform. In Proceedings of the 11th International Conference on Interfaces and Human Computer Interaction 2017 (IHCI 2017), Lisbon, July 2017

  • Sense.Seat: Inducing Improved Mood and Cognition through Multisensorial Priming
    Campos P., Cabral, D., Gonçalves F.
    31st ACM User Interface Software and Technology Symposium (UIST 2018, Berlin)

    User interface software and technologies have been evolving significantly and rapidly. This poster presents a break- through user experience that leverages multisensorial prim- ing and embedded interaction and introduces an interactive piece of furniture called Sense.Seat. Sensory stimuli such as calm colors, lavender and other scents as well as ambient soundscapes have been traditionally used to spark creativity and promote well-being. Sense.Seat is the first computa- tional multisensorial seat that can be digitally controlled and vary the frequency and intensity of visual, auditory and ol- factory stimulus. It is a new user interface shaped as a seat or pod that primes the user for inducing improved mood and cognition, therefore improving the work environment.